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NPC Generator

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Advanced [show]


Radomir Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He has a long auburn beard with little hanging trinkets. His thin eyebrows rest above his beady amber eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Radomir would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the west. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Radomir took refuge in the large cave and found the beat up sickle and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant, Nature. Occupation: Courier

Voice: American accent

Attributes [hide]

Radomir Whispermouse, Male Halfling Rogue 7
Small (3'3") Halfling, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 42 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Tickle, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull green sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His golden hair is thinning but still full. He wears an eyepatch.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a great chef.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Cook, but he was a colossal failure. He then took over the family business and is one of the better Detective for hire.

Motivation: Further expansion of business.

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Charles Tickle, Male Human Cleric 11
Medium (5'6") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 49 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)10 (+0) 11 (+0)10 (+0)
Skills Investigation +4, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 2100 gp.


Social Check DCs


Hoshgrish Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a red armored body suit, with a simple blue line shooting up and back down. With a patchy white beard and wild white hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Hoshgrish Allerton, Male Half-Orc Fighter 6
Medium (6'3") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3

Possessions: 900 gp. Amethyst (140 gp). Rich purple corundum (400 gp). Deep blue spinel (600 gp). Rose (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. His auburn hair has been sun bleached extensively. He has a tattooed face.

Personality: Ombul is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Fighting, Extrovert, Gifted. Flaws: Antagonistic, Fearful. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Ombul Glenfellow, Male Halfling Rogue 11
Small (3'0") Halfling, Chaotic Evil (CR 11)
Armor Class 15
Hit Points 69 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 90 pp.


Social Check DCs

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