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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Kyle McLeod, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'10". He dresses well, wearing red shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a falchion. He wears a top hat to cover his moderate length red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 15th year, his parents were killed by a brigands raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.

Motivation: He wants revenge against brigands; and he seems to be bored by most things

Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Attractive, Enemies. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Kyle McLeod, Male Half-Elf Fighter 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)11 (+0) 14 (+2)18 (+4)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5

Possessions: Deep blue spinel (1600 gp). Chalcedony (50 gp). Tiger eye turquoise (9 gp). Banded agate (9 gp).


Social Check DCs


Ghaliver Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a large grey jacket. He has no hair. His eyes are brown and catlike.

Personality: He can speak with the recently deceased. He is a very good compulsive liar and kleptomaniac.

History: He was born in the east, but his parents moved at a very young age to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many brigands want him driven away; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Immigrant, Adventurer, Enemies. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Ghaliver Whispermouse, Male Halfling Wizard 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 pp.


Social Check DCs


Mâku Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with small hat. He wears his white hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses divination through singing.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Religious, Mentor. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Mâku Bentham, Male Half-Orc Druid 4
Medium (5'0") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 10 (+0)6 (-2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp.


Social Check DCs


Halimath Ariessus, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears white cloth garments or leather armor. His golden hair is heavily combed to the left. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Halimath speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He plays an instrument quite well.

History: The child of southern immigrants he idolized his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He left for the south, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Bonds: Attractive, Immigrant, Debt. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Halimath Ariessus, Male Elf Warrior 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)11 (+0) 10 (+0)11 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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