Mordai Swift, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'0" southern man, he wears a lot of dark rich colors, with gold accents. His brown hair is kept up in a ponytail inside a broad hat. He has red eyes and a white hat with a yellow feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.
History: The child of a Engraver, who enjoyed hunting, Mordai was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has passion for adventuring and risk; and his relatives are trying to arrange a marriage
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Nature, Family. Occupation: Map Maker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 30000 cp. Bloodstone (70 gp). Moss agate (5 gp).
Roger Bentley, Male Human [Permalink]
Personal [hide]
Description: A 5'9" northern man, he wears a lot of dark rich colors, with gold accents. He has a small bristly mustache and wavy white hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He was granted druidic powers by his dying brother.
Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Depressed. Bonds: Attractive, Slave. Occupation: Shoemaker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 300 sp.
Sapply Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a black vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his left hand. His red hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Sapply was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: In love, Military. Occupation: Soapmaker
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 400 gp.
Ar-Gul Stanley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. He has no hair. He has a dull look in his gray eyes.
Personality: Calm and collected, he is a well trained Apothecary. He enjoys reading and quiet.
History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Apothecary
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 17)
Armor Class 10
Hit Points 94 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 |
Possessions: 5000 gp. Iolite (30 gp). Blue quartz (6 gp). Azurite (6 gp). Golden yellow topaz (1400 gp). Blue quartz (6 gp). Black pearl (1400 gp). White pearl (50 gp). Violet garnet (1400 gp). Clear bright green emerald (8000 gp). Red-brown spinel (50 gp). Malachite (6 gp). Bloodstone (30 gp). Brown-green garnet (50 gp). Deep blue spinel (1400 gp). Violet garnet (1400 gp). Hematite (6 gp). Black pearl (1400 gp). Citrine (30 gp). Star ruby (1200 gp). Golden yellow topaz (1400 gp). Chrysoprase (30 gp). Freshwater pearl (6 gp). 1 Medium magic item. 1 Medium magic item.
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