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NPC Generator

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Advanced [show]


Morkral Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears green painted combat armor at almost all times. His blonde hair is still thick. His green eyes are passionate and lively.

Personality: He acts crazy and hedonistic. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a brigands raid, leaving Morkral alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and his religion dominates his actions

Flaws: Hedonist, Fearful. Bonds: Religious, Enemies. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Morkral Durthane, Male Dwarf Rogue 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 84 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 200 pp.


Social Check DCs


Silvo High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are blue.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a ruthless business man, a trait he acquired from his mother.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants revenge against goblins; and revenge

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Religious, Enemies. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Silvo High-hill, Male Halfling Bard 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 140 gp.


Social Check DCs


Whurbin Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. With a patchy black beard and wild black hair. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Whurbin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a brothel owner, Whurbin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. In the meantime he has taken over work as a Miner and occasionally as a mercenary.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Optimist. Flaws: Hedonist, PTSD. Bonds: Mentor. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Whurbin Daerdahk, Male Dwarf Monk 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)17 (+3) 12 (+1)7 (-2)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Infernal, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Hupe Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a pastel and yellow robe with the hood down. He has a moderate pudge and is not very fit. His chestnut hair is long and unkept. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the south. Energy wise he seems alert and responsive.

History: Hupe was born the youngest of three triplets. A gifted student he started as a Beggar, but he got bored and became a Body Guard. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and expand his business

Ideals: Pacifist, Professionalism. Flaws: Ugly. Bonds: Family, Job. Occupation: Body Guard

Voice: Gruff and masculine

Attributes [hide]

Hupe Hogcollar, Male Halfling Cleric 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 17 (+3)13 (+1)
Skills Religion +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Auran, Giant, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 200 gp. Deep green spinel (90 gp). Deep blue spinel (1200 gp).


Social Check DCs

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