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NPC Generator

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Advanced [show]


Ghûra Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and black robe with the hood down. He carries with him a set of kukris on his belt, each one with a aquamarine on the hilt. His hair is black and curly. His ears are large.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Ghûra studied abroad. Ghûra abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and further expansion of business

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Ghûra Northcott, Male Half-Orc Adept 7
Medium (6'7") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Elven
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100000 cp.


Social Check DCs


Zaffrab Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He wears a yellow vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His auburn hair is long and unkept. His eyes are likewise hazel.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids.

Ideals: Fighting. Flaws: Ugly, Depressed, Disease. Bonds: Enemies. Occupation: Seamstress

Voice: Spits words with contempt

Attributes [hide]

Zaffrab Humplebumple, Male Gnome Bard 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 12 (+1)16 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Purson Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a wide-brimmed hat to cover his moderate length red hair. His silver eyes are slightly larger than normal.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to tiefling people

Ideals: Optimist. Flaws: Racist. Bonds: Military, Rich. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Purson Bedlam, Male Tiefling Cleric 9
Medium (5'8") Tiefling, Lawful Evil (CR 9)
Armor Class 10
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)13 (+1) 12 (+1)13 (+1)
Skills Athletics +6, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1400 gp. Obsidian (12 gp). Malachite (12 gp). Moonstone (50 gp). Golden pearl (60 gp). 1 Minor magic item.


Social Check DCs


Oskar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. His brown hair and beard is wavy and long. He is baby faced.

Personality: Oskar is depressed about a lot of things. He tends to be a nihilist. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his father. Oskar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Depressed, Insomniac. Bonds: Adventurer. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Oskar Dankil, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp.


Social Check DCs

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