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NPC Generator

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Advanced [show]


Salasar Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear blue clothing when he does not wear armor. His brass crest is smooth and relatively long. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Salasar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He was granted psionic powers by his dying brother.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Military, Job, Family. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Salasar Clethtinthiallor, Male Dragonborn Wizard 7
Medium (6'2") Dragonborn, Lawful Good (CR 7)
Armor Class 10
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 10 (+0)16 (+3) 10 (+0)12 (+1)
Skills Insight +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic, Infernal, Abyssal
Attacks Melee +8 / 2d8+5, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 400 gp. Coral (160 gp).


Social Check DCs


Thamuz Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, yellow cloak. He sports a flattop hair cut. His eyes are red and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Thamuz was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He then took over the family business and is one of the better Miner for hire.

Motivation: He'd like to take his coworkers down a peg; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Joker. Bonds: Poor, Job, Religious. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Thamuz Carrion, Male Tiefling Adept 5
Medium (6'0") Tiefling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +5, Nature +5
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 300 gp.


Social Check DCs


Ethereal Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. His orange fur is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. As long as the job gets done he does not care how it got done.

History: Ethereal hails from a village terrorized by illithids. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He became a Roofer soon after.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Professionalism. Flaws: Ugly. Bonds: Criminal record, Enemies, Job. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Ethereal Shoe, Male Tabaxi Druid 10
Medium (6'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 50 pp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Sapphire pendant on gold chain (2600 gp). A miniature golden chest with tiny emeralds lining the top (100 gp).


Social Check DCs


Two Llamas In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man is generally shirtless and showing off his tattooed chest. He keeps his gray fur in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He got into the Priest business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Family, Job, In love, Rich. Occupation: Priest

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Two Llamas In the Morning, Male Tabaxi Aristocrat 3
Medium (5'7") Tabaxi, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)14 (+2) 17 (+3)16 (+3)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2900 sp. Old masterpiece painting (900 gp).


Social Check DCs

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