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Ozyman Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is bristling with hidden weapons, mostly longswords and swords. He has a small bristly mustache and wavy brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Ozyman is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Ozyman lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ozyman grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ozyman. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Terse. Bonds: Criminal record, Family. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Ozyman Thorngage, Male Halfling Sorcerer 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 12 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Insight +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Auran, Infernal
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Namfoodle Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many blue ritualistic tattoos. He wears tattered old clothes. He wears his hair in dreadlocks. He has gray eyes and a grey hat with a blue feather.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His job bores him to no end. He has decided to make it more interesting.

History: His mother raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Namfoodle grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Namfoodle. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Sensitive. Bonds: Adventurer, Criminal record, Nature. Occupation: Interpreter

Voice: Scratchy, weak

Attributes [hide]

Namfoodle Shadowcloak, Male Gnome Warlock 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Joser Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright auburn hair and a scraggly beard. This violet eyed westerner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Dilettante like his father before him.

Motivation: Money/treasure.

Flaws: Antagonistic, Insane. Bonds: Job, Rich. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Joser Strongbones, Male Halfling Aristocrat 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 16
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 12 (+1)15 (+2) 17 (+3)9 (-1)
Skills Perception +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5

Possessions: 80 gp.


Social Check DCs


Kriv Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man wears a violet armored body suit, with a simple green line shooting up and back down. His clothes are grease stained in places. He has silver crest. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 6 years old his parents immigrated from the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable. Bonds: Poor, Immigrant, Attractive. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Kriv Orexijandilin, Male Dragonborn Barbarian 15
Medium (6'8") Dragonborn, True Neutral (CR 15)
Armor Class 11
Hit Points 121 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 12 (+1)17 (+3)
Skills Arcana +6, Deception +8
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1

Possessions: 300 pp. Gold and topaz bottle stopper cork (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Large well-done wool tapestry (200 gp). Solid gold idol (200 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Medium magic item.


Social Check DCs

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