Oskar Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears yellow cloth garments or leather armor. He has wavy blonde hair. His blue eyes peer out from beneath his small yellow hat.
Personality: Oskar is depressed about a lot of things. He tends to be a nihilist. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He loathes his own lifestyle; and he has decided he is irredeemable
Flaws: Depressed, Mundane. Bonds: Attractive, Criminal record. Occupation: Weaver
Voice: Pronounces O like U
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: Just what you see.
Ghaliver Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears a red cloak and cross-gartered grey stockings and is in decent physical shape. His moppish chestnut hair is in a traditional bowl cut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He is a Chromatic Dragon in disguise. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Job, Immigrant, Adventurer, Enemies. Occupation: Shoemaker
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Goblin
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: Amber (100 gp).
Grisha Weld, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'1", this man is wearing the road beaten gear of a warrior. His brown hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A true patriot, Grisha would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born into a rich family. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Job, Military, Rich. Occupation: Miner
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Giant, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 150 gp. 3 Smokesticks.
Frederick Prescott, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.
History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Ugly, Antagonistic, Addict. Bonds: Rich, Nature. Occupation: Cartwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Star rose quartz (20 gp). 1 Masterwork Common Melee.
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