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NPC Generator

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Advanced [show]


Hugh Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He keeps his brown hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Around other people he will do his best to conceal his emotions and appear jolly.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out east to avoid the crime he committed. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: He has decided he is irredeemable.

Flaws: Shy. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Hugh Trowbridge, Male Human Druid 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp. Zircon (70 gp). 1 Masterwork manacles.


Social Check DCs


Cressel Subtlety, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear ponchos typically of a light grey in addition to tight pants. His dark red hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of giants once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud; and nothing but the best is good enough for him

Ideals: Joker, Impeccable. Bonds: Enemies, Immigrant, Adventurer. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Cressel Subtlety, Male Tiefling Barbarian 2
Medium (5'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 10 (+0)19 (+4)
Skills Insight +2, Performance +6
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 100 pp. 1 Masterwork Common Melee.


Social Check DCs


Arnold Barclay, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely tan suit with blue socks and a vest with buckled shoes, and sports empty pouches on his belt. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He exudes charisma. He is a tour de force of persuasion. The war was a terrible time for him, and Arnold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. His father was a soldier and died while he was still young. Arnold was left his father's suit of armor and trained in its use and care. He has dedicated himself to building a better world.

Motivation: He's looking for his big break.

Flaws: Depressed. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Barclay, Male Human Bard 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 700 sp.


Social Check DCs


Direcris Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He very much looks the part of a Tanner. He has a moderate pudge and is not very fit. His scarlet crest is thinning but still full. His skin is flawless and his red eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Direcris enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and further expansion of business

Ideals: Entrepeneur. Flaws: Secretive, Hedonist. Bonds: Job, Attractive. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Direcris Dhyrktelonis, Male Dragonborn Fighter 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Silver comb with moonstones (100 gp).


Social Check DCs

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