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NPC Generator

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Advanced [show]


Darrow Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears yellow painted combat armor at almost all times. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Darrow studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He is wracked by social anxiety; and meet up once more with his childhood friend

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Adventurer. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Darrow Fastfoot, Male Halfling Warlock 5
Small (3'0") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)12 (+1) 11 (+0)17 (+3)
Skills Animal Handling +3, Deception +6
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûmûg Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an entirely white suit with tan socks and a vest with buckled shoes. His feathered hat is riddled with cuts and holes. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Disciplined. Flaws: Ugly, Secretive. Bonds: Rich. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Tûmûg Southey, Male Half-Orc Adept 16
Medium (6'1") Half-Orc, Lawful Neutral (CR 16)
Armor Class 10
Hit Points 81 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +7, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533332

Possessions: 3000 gp. Silver comb with moonstones (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Brass mug with jade inlays (500 gp). A necklace of small pink pearls (5000 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Fargas Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many blue ritualistic tattoos. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: When he was but 6 years old his parents immigrated from the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the west, certain he would find work there.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Professionalism. Flaws: Fearful. Bonds: Attractive, Immigrant, Family. Occupation: Carpenter

Voice: Shortens vowels

Attributes [hide]

Fargas Brightmoon, Male Halfling Fighter 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)17 (+3) 12 (+1)17 (+3)
Skills Religion +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Orc, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Wobbles Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket, and he perpetually has his bow ready. His silver hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, Wobbles grew up listening to his father's many stories. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 15 years.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Entrepeneur. Flaws: Hedonist. Bonds: Adventurer, Job, Criminal record. Occupation: Barber

Voice: Scandinavian accent

Attributes [hide]

Wobbles Gimlen, Male Gnome Rogue 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 80 gp.


Social Check DCs

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