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NPC Generator

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Advanced [show]


Immeral Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and has a large black mantle and cape that has been intricately interwoven into his white robe. His auburn hair is knotted and matted. His eyes are brown.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He would rather hide behind his crafts than deal with other people.

History: He got into the Baker business at a young age. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in flail use. He has never given up on his music dream.

Motivation: Balancing his hectic life and new Baker responsibilities is difficult.

Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Job, Enemies. Occupation: Baker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Immeral Hanali, Male Elf Barbarian 8
Medium (4'9") Elf, Neutral Good (CR 8)
Armor Class 11
Hit Points 62 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Arcana +3, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Akmen Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly clubs and axes. His hair is brown, silky, and of moderate length. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Addict, Greedy. Bonds: Criminal record, Attractive, Military. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Akmen Larceny, Male Tiefling Rogue 5
Medium (5'10") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 12 (+1)14 (+2)
Skills Acrobatics +5, Investigation +6
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6

Possessions: Freshwater pearl (6 gp).


Social Check DCs


Ethereal Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a violet feathered hat and violet clothes. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has wavy yellow fur. His yellow eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 3 years old his parents immigrated from the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He struck the Dyer job and began his own company from there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Extrovert. Flaws: Mundane. Bonds: Rich, Immigrant, Job, Criminal record. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Ethereal Grass, Male Tabaxi Paladin 10
Medium (6'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 77 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +6, Athletics +8
Senses Passive Perception 10
Languages Common, Celestial, Goblin, Giant
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 7000 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). A delicate brass dragon egg (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).


Social Check DCs


Ortegar Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light blue in addition to tight pants. He keeps his white hair in a flapper bob. This green eyed westerner is not easily forgotten.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the west, but his parents moved at a very young age to the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He has passion for adventuring and risk; and a deep hatred of dire rats

Ideals: Athletic. Bonds: Enemies, Has a crush, Immigrant, Nature, Adventurer. Occupation: Seamstress

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ortegar Fastfoot, Male Halfling Adept 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 17 (+3)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 5000 sp. Deep blue spinel (200 gp). Peridot (60 gp). 1 Minor magic item.


Social Check DCs

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