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NPC Generator

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Lvl.
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Seed

Advanced [show]


Senteq Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Map Maker. He carries a battered crossbow and tarnished shield as well. He wears his hair in dreadlocks. His amber eyes peer out from beneath his wide-brimmed brown hat.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.

History: Senteq was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Job, Adventurer, Family. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Senteq Raulnor, Male Gnome Rogue 10
Small (3'4") Gnome, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 68 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 20000 sp. Jeweled gold crown (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Fire opal pendant on a fine gold chain (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dabbledob Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey shirt with thin green vertical stripes and brown pants. He has a very tight haircut. His fierce green eyes like to dwell on things.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He receives visions of the future at random moments

History: He was born at the edge of vast mountains. His martial abilities were realized during a raid on his village. He became a Butcher soon after.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Nature, Job. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Dabbledob Munggen, Male Gnome Barbarian 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)17 (+3) 10 (+0)11 (+0)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Giant, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Dean Weld, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears violet leather gloves, a violet jacket, and tight pants. His white hair is braided into rings. His green eyes peer out from beneath his Stetson violet hat.

Personality: He loves telling others what to do and how they should feel about things. He invites people to come help in his community garden.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Fisher.

Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job

Ideals: Opinionated, Philantrophist. Bonds: Nature, Job, Adventurer. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Dean Weld, Male Human Expert 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Malachite (8 gp). Brown-green garnet (110 gp). Zircon (20 gp). 1 Minor magic item.


Social Check DCs


Lone Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length lavender fur. His half smiles and amber eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Lone was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and a strong sense of loyalty to tabaxi people

Ideals: Athletic, Justice. Flaws: Depressed. Bonds: Attractive. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lone Timber, Male Tabaxi Druid 3
Medium (6'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Aquan, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. Rhodochrosite (8 gp).


Social Check DCs

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