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NPC Generator

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Lvl.
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Seed

Advanced [show]


Senteq Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear yellow tank tops with blue pants. His chestnut hair is cut short. His eyes are brown and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with finding treasure.

History: Senteq hails from a village terrorized by brigands. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and wants to raise his children well

Bonds: Job, Adventurer, Enemies, Debt, Family. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Senteq Humplebumple, Male Gnome Adept 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 10 (+0)17 (+3)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. 3 Alchemist’s fire.


Social Check DCs


Kaladan Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has the majority of his body covered in plate. His brass crest is greasy and uncared for. His gold eyes peer out from beneath his deerstalker green hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kaladan Hshhsstoroth, Male Dragonborn Aristocrat 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)10 (+0) 18 (+4)17 (+3)
Skills Acrobatics +5, Performance +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +6

Possessions: 900 gp. Emerald (1500 gp). Brown-green garnet (150 gp). Blue quartz (7 gp). Banded agate (7 gp). 1 Minor magic item.


Social Check DCs


Peter Remington, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. He wears his black hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to make people angry or surprised. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the north, but his parents moved at a very young age to the east. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Peter Remington, Male Human Adept 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Performance +5, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 gp.


Social Check DCs


Einkil Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is unkempt and raggedy. He is baby faced.

Personality: Eccentric and domineering, Einkil will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He is not mentally stable, and does not behave rationally; and a rival would like him out of the picture

Ideals: Extrovert, Pacifist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Sailor

Voice: Pirate accent

Attributes [hide]

Einkil Stoutale, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 15 (+2)7 (-2)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 210 gp. Moss agate (11 gp). Sardonyx (70 gp). Iolite (70 gp). 1 Masterwork Light steel shield.


Social Check DCs

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