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NPC Generator

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Advanced [show]


Gilbert Tinley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting grey shirt and pants. He keeps his long white hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a plains tribe. Gilbert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Nature, Family. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gilbert Tinley, Male Human Rogue 2
Medium (5'1") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 160 pp.


Social Check DCs


Dabbledob Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His silver hair is cut jaggedly and amateurishly. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Dabbledob studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the south; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Entrepeneur, Gifted. Flaws: Ugly, Shy. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Dabbledob Raulnor, Male Gnome Rogue 13
Small (3'8") Gnome, Chaotic Good (CR 13)
Armor Class 12
Hit Points 45 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 15 (+2)17 (+3)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +5

Possessions: 4000 gp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Cloth of gold vestments (90 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Az-Bror Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. His long black hair reaches down to his waist. His eyes are a pleasant amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He plays an instrument quite well.

History: Az-Bror was born in the east. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He left for the east, certain he would find work there.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Artistic, Persistence. Flaws: Sensitive. Bonds: Immigrant. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Az-Bror Jacobs, Male Half-Orc Cleric 6
Medium (6'3") Half-Orc, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Persuasion +5, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bundrigo Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His moppish chestnut hair is in a traditional bowl cut. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the north to a Assassin, Bundrigo learned a great deal about his father's area of expertise. A gifted student he started as a Marshal, but he got bored and became a Assassin. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To end his boredom; and further expansion of business

Ideals: Optimist. Flaws: Selfish, Mundane. Bonds: Job, Rich. Occupation: Assassin

Voice: French accent

Attributes [hide]

Bundrigo Smoothhands, Male Halfling Monk 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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