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NPC Generator

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Advanced [show]


William Emsworth, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He wears his black hair up in a very large beehive style do. His amber eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: William lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: Wants to have a good time and be beloved; and to unite with his brother

Ideals: Joker, Optimist. Flaws: Insane. Bonds: Criminal record, Family. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

William Emsworth, Male Human Commoner 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Deep green spinel (130 gp).


Social Check DCs


Dabbledob Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan tunic with green highlights, and long violet pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. He keeps his red hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted from career to career and currently works as a Body Guard.

Motivation: He'd like to take his coworkers down a peg; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Insane. Bonds: Religious, Mentor, Job, Debt. Occupation: Body Guard

Voice: Old Prospector

Attributes [hide]

Dabbledob Folkor, Male Gnome Aristocrat 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)12 (+1) 15 (+2)16 (+3)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Orsik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 3'11" and likes to wear ponchos typically of a light pastel in addition to tight pants. His right hand appears badly burned and disfigured. His blonde hair is styled in orderly dreadlocks. His amber eyes dart from person to person.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. Energy wise he seems alert and responsive.

History: He was born in the west, but his parents moved at a very young age to the north. His psionic abilities were realized during a raid on his village. He left for the west, certain he would find work there.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Professionalism, Gifted. Flaws: Racist. Bonds: Immigrant, Adventurer. Occupation: Masseuse

Voice: High pitched and raspy

Attributes [hide]

Orsik Daraln, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)8 (-1) 14 (+2)15 (+2)
Skills Deception +4, Religion +1
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Bidreked Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a pastel vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of flails, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His brass crest is drawn into a tight pony tail with a skull scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Bidreked lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Ugly, Insane, Emotional. Bonds: Family. Occupation: Tailor

Voice: Tuts and clicks tongue

Attributes [hide]

Bidreked Hshhsstoroth, Male Dragonborn Rogue 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs

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