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Advanced [show]


Bertram Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. His long golden hair is drawn into a two foot long braid. He has violet eyes and a brown hat with a green feather.

Personality: He is overprotective of those who hire his services. He is obsessed with his god.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and to clean up the streets

Flaws: Ugly. Bonds: Rich, Guardian, Religious, Military, In love. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Bertram Goodbarrel, Male Halfling Cleric 12
Small (3'4") Halfling, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 92 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)19 (+4) 11 (+0)15 (+2)
Skills Investigation +8, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Giant, Goblin, Terran, Orc
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 100 pp. Alexandrite (700 gp). Violet garnet (700 gp). Red-brown spinel (90 gp). Tiger eye turquoise (12 gp). Deep blue spinel (700 gp). Violet garnet (700 gp). Moss agate (12 gp). 1 Minor magic item.


Social Check DCs


Bolg Hallewell, Male Half-Orc [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his longsword. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a criminal king-pin and mafia family His first spouse was a Miner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Impeccable. Flaws: Insane. Bonds: Family, Criminal record. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Bolg Hallewell, Male Half-Orc Fighter 3
Medium (6'10") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)8 (-1) 17 (+3)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 7000 cp.


Social Check DCs


Richard Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. He has a long silver beard with little hanging trinkets. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Richard lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Painter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He got away from his former life and has fallen to alcoholism.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a painter again

Ideals: Disciplined, Impeccable. Flaws: Addict. Bonds: Job, Family. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Richard Amakiir, Male Half-Elf Druid 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Investigation +3, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 700 gp. 1 Magnifying glass. 1 Climber’s kit. 1 Masterwork Artisan’s tools.


Social Check DCs


Oppleby Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. His chestnut hair and beard is wavy and long. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Oppleby was raised in a hard working conservative environment. A few years later when the north was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: He is unsatisfied with his job; and to be a slave trader again

Ideals: Optimist. Bonds: Attractive, In love, Job, Immigrant. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Oppleby Timbers, Male Gnome Commoner 8
Small (3'7") Gnome, Chaotic Good (CR 8)
Armor Class 10
Hit Points 25 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 14 (+2)18 (+4)
Skills Deception +7, Intimidation +7
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 700 gp. Zircon (70 gp). 1 Minor magic item.


Social Check DCs

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