Quick Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a violet cloak and cross-gartered black stockings. His yellow fur is thinning but still full. His copper eyes dart from person to person to random spaces in the air.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He never wears the same outfit twice, unless he absolutely has to.
History: He was born into a rich family. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Many gnolls want him driven away; and he desires power and/or immortality
Ideals: Disciplined, Artistic. Bonds: Rich, Adventurer, Enemies. Occupation: Fletcher
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 220 gp.
Beloril Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears suspenders and violet workpants. His shirt is green, and he wears a heavy violet leather apron most of the time. His skin is also unnaturally pale. He keeps his long white hair kept up in a rat tail. He has brown eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Professionalism, Impeccable. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 82 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 4000 gp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Brass mug with jade inlays (100 gp). Solid gold idol (1100 gp).
Halimath Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man is well dressed, constantly wearing a tan suit, brown shirt, and violet tie. His black hair is still thick. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been a successful dealer in antiques buying low and selling high.
Motivation: A strong sense of loyalty to Elven people; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur. Flaws: Racist. Bonds: Poor, Attractive, Military. Occupation: Stylist
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Giant, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Silver chalice with lapis lazuli gems (30 gp). 1 Masterwork Common Ranged Weapon.
Nordak Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears just a white suit. He is portly but not overly obese. His silver hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in the east, but his parents moved at a very young age to the north. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in mace use. Days after completing his studies, news broke out that his hometown was attacked by drow. Nordak was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He wants revenge against drow; and revenge
Ideals: Fighting. Bonds: Attractive, Nature, Immigrant, Enemies. Occupation: Doctor
Voice: Irish accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 310 gp.
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