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Advanced [show]


Mantus Gift, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is long and unkept. His black eyes are slightly larger than normal.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A strong sense of loyalty to Tiefling people.

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Religious. Occupation: Crown-heir

Voice: Forgets to breathe while speaking

Attributes [hide]

Mantus Gift, Male Tiefling Paladin 8
Medium (5'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 77 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Athletics +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1600 gp.


Social Check DCs


Kelter Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many blue ritualistic tattoos. He is constantly adorned with expensive silk clothing, often dyed in bright violet and blue, and wears rings and necklaces with large, colorful gems. His moppish brown hair is in a traditional bowl cut. His half smiles and brown eyes are beguiling and draw you in.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Herbalist business at a young age. He moved out west to avoid the crime he committed. He then took over the family business and is one of the better Herbalist for hire.

Motivation: He is a bit of a kleptomaniac; and expand his business

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Kelter Strongbones, Male Halfling Expert 15
Small (3'0") Halfling, Neutral Evil (CR 15)
Armor Class 14
Hit Points 66 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Persuasion +7, Religion +7
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3

Possessions: 3000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Gold music box (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold and topaz bottle stopper cork (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). An abacus with copper, silver and gold markers (50 gp). Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (800 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Baern Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He typically wears brown cloth garments or leather armor. His whole body is exceptionally muscular. He wears his red hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south; and wants to work out more often

Ideals: Athletic, Entrepeneur. Bonds: Immigrant, Attractive, Religious. Occupation: Armorer

Voice: Speaks with lips pursed

Attributes [hide]

Baern Hammerstone, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)9 (-1) 13 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 170 gp.


Social Check DCs


Gilthur Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green small hat and green clothes. He wears a small hat to cover his moderate length black hair. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is harsh and unforgiving.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: Sabotage a competitor; and seeks redemption

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Gilthur Graybeard, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 20 (+5)8 (-1) 18 (+4)14 (+2)
Skills Deception +4, Medicine +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 180 gp.


Social Check DCs

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