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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shedinn Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of sickles, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears his bronze crest down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.

History: He was born in the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Shedinn and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Shedinn Chumbyxirinnish, Male Dragonborn Aristocrat 2
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)8 (-1) 10 (+0)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Aust Berevan, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears rags and sports a simple walking cane, and a wedding ring on his left hand. His moppish red hair is in a traditional bowl cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a wizard, Aust was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While studying, he fell in love. They married and had a daughter. He was granted martial powers by his dying brother.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, In love, Mentor, Family. Occupation: Mason

Voice: pre-pubescent

Attributes [hide]

Aust Berevan, Male Elf Rogue 2
Medium (4'10") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)16 (+3) 13 (+1)18 (+4)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Auran, Infernal, Giant
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +6

Possessions: 700 sp. 1 Half-Plate.


Social Check DCs


Cask Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His white fur is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a Courier, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Unemployed for the past few years.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly. Bonds: Job, Criminal record, Poor. Occupation: Unemployed

Voice: Switch between two voices

Attributes [hide]

Cask Paws, Male Tabaxi Commoner 1
Medium (6'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)8 (-1) 10 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Einkil Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His eyes are blue and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Einkil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Immigrant, In love. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Einkil Gorunn, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1200 sp.


Social Check DCs

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