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NPC Generator

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Advanced [show]


Berrian Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his black hair well, parting it to the right. He wears an eyepatch.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Half-Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant, Slave. Occupation: Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Berrian Accord, Male Half-Elf Druid 5
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 14
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Religion +4, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Gimurt Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Servant first and foremost. He believes firmly that knowledge should be universal. He feeds upon the attention of others.

History: Born in the south to a Servant, Gimurt learned a great deal about his father's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He struck the Servant job and began his own company from there.

Motivation: To clean up the streets; and he is unsatisfied with his job

Bonds: Job, Attractive, Family, Guardian. Occupation: Servant

Voice: Low range voice

Attributes [hide]

Gimurt Bloodkith, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 16 (+3)15 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 110 gp.


Social Check DCs


Beast Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. He keeps his lavender fur in a flapper bob. He has gleaming, smiling green eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can't help but pocket interesting objects he comes across

History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ruler. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is a bit of a kleptomaniac.

Flaws: Shy. Bonds: Attractive, Criminal record, Nature, Has a crush. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Beast Hummingbird, Male Tabaxi Fighter 4
Medium (5'0") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Deep green spinel (160 gp).


Social Check DCs


Baern Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large brown jacket. He is bald on top and has large silver tufts of hair around his ears. His violet eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Baern was born in the west. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Impeccable, Persistence, Athletic. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Baern Lutgehr, Male Dwarf Fighter 10
Medium (4'3") Dwarf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 78 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)16 (+3) 16 (+3)11 (+0)
Skills Acrobatics +5, Athletics +7
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Halfling, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +7

Possessions: 900 gp. Rock crystal (30 gp). Golden yellow topaz (200 gp). Deep green spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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