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NPC Generator

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Advanced [show]


William O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. He has moderate length white hair. He is very pretty but has cold, dead eyes.

Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert. Flaws: Racist. Bonds: Attractive, Religious, Mentor. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

William O'Leary, Male Half-Elf Commoner 5
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 4 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Einkil Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Eccentric and domineering, Einkil will drive conversation. He is obsessed with a lost civilization.

History: The child of eastern immigrants he idolized his mother. His homeland was ravaged by war and he spent much of his life rebuilding it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he desires power and/or immortality

Ideals: Extrovert. Flaws: Ugly, PTSD. Bonds: Adventurer, Immigrant. Occupation: Crown-heir

Voice: Breathy voice

Attributes [hide]

Einkil Dankil, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 11 (+0)7 (-2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 230 gp. Brown-green garnet (70 gp). Carnelian (80 gp). Banded agate (14 gp).


Social Check DCs


Boddynock Turen, Male Gnome [Permalink]

Personal [hide]

Description: This man wears tattered old clothes, and sports empty pouches on his belt. He wears a Stetson hat to cover his moderate length auburn hair. He has several tiny sapphire earrings on each ear.

Personality: Boddynock speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Gardener mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Impeccable. Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Animal Trainer

Voice: Booming voice

Attributes [hide]

Boddynock Turen, Male Gnome Bard 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)17 (+3) 18 (+4)11 (+0)
Skills Animal Handling +6
Senses Passive Perception 14
Languages Common, Gnome, Giant, Goblin, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ernest Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish brown hair is in a traditional bowl cut. His blue eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can't help but pocket interesting objects he comes across

History: He was born in the north. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Bonds: Adventurer, Family, Criminal record, Immigrant, Rich. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Ernest Netyoive, Male Half-Elf Bard 2
Medium (4'10") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 7000 cp.


Social Check DCs

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