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NPC Generator

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Advanced [show]


Theodoric Riley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. He has a tattooed face.

Personality: He can speak with the recently deceased. The war was a terrible time for him, and Theodoric does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Theodoric lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Depressed. Bonds: Military, Family, Adventurer. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Theodoric Riley, Male Human Monk 10
Medium (5'7") Human, Neutral Good (CR 10)
Armor Class 10
Hit Points 34 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)9 (-1) 11 (+0)17 (+3)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: 2200 gp. Red spinel (140 gp). Sard (40 gp). Chalcedony (40 gp). Smoky quartz (40 gp). Deep green spinel (140 gp). Sardonyx (40 gp). Zircon (40 gp).


Social Check DCs


Flame Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has gray fur. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.

History: He was raised by priests from a young age. His mother was a soldier and died while he was still young. Flame was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Ugly. Bonds: Military, Religious, Mentor. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Flame Thunder, Male Tabaxi Expert 2
Medium (5'6") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 15 (+2)12 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Terran, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Sindri Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears a red vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries hand crossbows. He sports a flattop hair cut. His blue eyes peer out from beneath his Stetson red hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a slaver, Sindri was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sindri fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Fighting, Joker, Logical. Flaws: Ugly. Bonds: Mentor. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Sindri Wildwander, Male Gnome Fighter 6
Small (3'2") Gnome, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 65 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 20 (+5)9 (-1) 14 (+2)11 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Crampernap Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is wearing the road beaten gear of a warrior. He has a hunchback. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown and beady.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was always a brilliant, if unscrupulous mind. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants revenge against illithids; and revenge

Ideals: Fighting, Impeccable, Logical. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Crampernap Humplebumple, Male Gnome Commoner 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 11 (+0)9 (-1)
Skills Investigation +2, Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 47000 sp. Azurite (15 gp). Fire opal (700 gp). Smoky quartz (30 gp). 1 Minor magic item.


Social Check DCs

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