Hugh Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'8", this man wears a blue vest and prefers yellow and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is kept up in a ponytail inside a feathered hat. His brown eyes peer out from beneath his feathered blue hat.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Hugh is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born in the west his family was never financially stable. He found a children's book about a Half-Elf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and to reunite with his absent mother
Ideals: Opinionated. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Dilettante
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 113 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Druidic
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: 1100 pp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Jeweled gold crown (2000 gp). A roughly beaten golden orb (170 gp). Gold and topaz bottle stopper cork (1200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Cloth of gold vestments (170 gp). A roughly beaten golden orb (170 gp).
Balimaar Springfield, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is well dressed, constantly wearing a black suit, red shirt, and brown tie. His hair is golden and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich northern family. He moved from fad to fad and when he turned 15 he discovered music. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Servant
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp.
Zûmug Webley, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'11" and dresses like a well dressed Map Maker does. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Map Maker and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Flaws: Mundane, Fearful. Bonds: Job, Attractive, Mentor. Occupation: Map Maker
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 46 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Aquan, Sylvan, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 70 pp. Rose (70 gp). 1 Minor magic item. 1 Minor magic item.
Duergath Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears brown painted combat armor at almost all times. He has a hunchback. His small hat is riddled with cuts and holes. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.
History: A powerful brothel owner made him what he is. His childhood dream was to be a Carpenter, but he was a colossal failure. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Shipwright
Voice: Whispers
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 15 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 20 (+5) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Halfling, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
Possessions: 2000 cp. Chrysoberyl (100 gp).
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