Gardain Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man wears a faded coat and loose pants complete with small hat. His clothes are grease stained in places. His chestnut hair is smooth and relatively long. His green eyes lackadaisically let the world flow into them.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He enjoys reading and quiet.
History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school to support his sick mother, and resented it. He moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants him found; and marry his sister to traveling adventurers
Ideals: Logical. Bonds: Poor, Immigrant, Family, Mentor. Occupation: Banker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Eberdeb Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the south to a Jeweler, Eberdeb learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult.
Flaws: Antagonistic. Bonds: Attractive, In love, Job, Slave. Occupation: Jeweler
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 200 gp. 1 Masterwork Thieves’ tools.
Godfrey Mitchell, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. He has wavy red hair. He has hazel eyes and a red hat with a brown feather.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He plays an instrument quite well.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better kind of golem.
Motivation: Wants to work out more often; and he seems to be bored by most things
Ideals: Artistic, Athletic. Flaws: Cynical, Disease. Bonds: Attractive. Occupation: Bowyer
Voice: Low range voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Ignan, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Azurite (15 gp). 3 Thunderstones.
Aramil Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Herbalist. He is bald on top and has large black tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with lycanthropy at a very young age, Aramil has worked very hard to control his curse. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants his loneliness to end; and he has a crush on the local tailor
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Slave, In love, Has a crush. Occupation: Herbalist
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 57 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Undercommon, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
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