Odo Allerton, Male Human [Permalink]
Personal [hide]
Description: This man wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. He wears his auburn hair up. His eyes are likewise hazel.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born on a small isolated farm. One day when Odo was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Odo was heart-stricken from the event, and his mother started working long hours to provde for them. He now mingles about in high society.
Motivation: To reunite with his absent father; and wants to raise his children well
Ideals: Justice. Flaws: PTSD. Bonds: Rich, Family, Nature. Occupation: Bather
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 8000 cp. 1 Masterwork Uncommon Weapon.
Namfoodle Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. He keeps his chestnut hair in a pixie cut. His hazel eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, he prefers to meditate than take action. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he is wracked by social anxiety
Ideals: Disciplined, Gifted. Flaws: Fearful, Mundane. Occupation: Crown-heir
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 12)
Armor Class 11
Hit Points 53 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Dwarven, Goblin
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 2000 gp. Aquamarine (200 gp). Moss agate (8 gp). Aquamarine (200 gp). Red-brown spinel (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Efferil Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black costume with the symbols of magic on his torso. His black hair is matted, messy, and big. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Efferil is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He wants revenge against gnolls; and he feels kind of lost in life
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant, Poor. Occupation: Mason
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Auran, Giant, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item.
Bilbron Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no hair. His eyes are violet and he is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Adventurer
Voice: Rolls R's
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 17 (+3) | 17 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Gnome, Celestial, Giant, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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