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Advanced [show]


Kriv Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a grey shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His crest is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Kriv lived on a farm with his mother, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Slave. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Kriv Linxakasendalor, Male Dragonborn Warlock 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Rurik Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy black pantaloons and a blue scarf. His chestnut hair is cut short with large spiked bangs in the front. His gray unseeing eyes seem to look past you.

Personality: He is a Tanner first and foremost. He believes firmly that knowledge should be universal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 4 years.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Disease. Bonds: Job, Military, Religious. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Rurik Bofdann, Male Dwarf Wizard 7
Medium (4'4") Dwarf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 43 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)15 (+2) 11 (+0)8 (-1)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 1 Minor magic item.


Social Check DCs


Cimer Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are white and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cimer took refuge in the old dungeon and found the beat up axe and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult; and to be a guard again

Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Nature, Job. Occupation: Seamstress

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cimer Enigma, Male Tiefling Expert 11
Medium (5'9") Tiefling, Neutral Good (CR 11)
Armor Class 11
Hit Points 55 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)17 (+3) 15 (+2)18 (+4)
Skills Deception +8, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 500 gp. Black pearl (1000 gp). Star rose quartz (40 gp). Black pearl (1000 gp). Jacinth (5000 gp). Aquamarine (1000 gp). Jet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lorm Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'5". He wears a brown coat over a yellow low-cut shirt, and a Stetson hat upon his head, and his gloved hand is found clutching a scimitar. He has shaved his head bald. His amber eyes peer out from beneath his Stetson brown hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Lorm was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is content; and he is greedy

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Religious, Rich. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Lorm Charlton, Male Half-Orc Aristocrat 3
Medium (5'5") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Silk rope. 1 Good lock.


Social Check DCs

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