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NPC Generator

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Advanced [show]


Senteq Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. His red hair is matted, messy, and big. His gray eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Senteq will drive conversation. He misses his home and complains about the freezing weather, even in summer.

History: Senteq was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Family, Rich. Occupation: Masseuse

Voice: Spits words with contempt

Attributes [hide]

Senteq Murnig, Male Gnome Druid 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 20 (+5)12 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Zircon (30 gp). Deep green spinel (50 gp). 1 Minor magic item.


Social Check DCs


Kilvar Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west his family was never financially stable. His mother took him hunting and taught him how to get in the mind of other creatures. He has worked as a Sellsword like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Ugly, Insane. Bonds: Poor, Slave, Nature, Job. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

Kilvar Aranore, Male Dwarf Bard 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 82 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)15 (+2) 11 (+0)11 (+0)
Skills History +6, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: Deep blue spinel (400 gp). Deep blue spinel (400 gp). Tiger eye turquoise (4 gp). Freshwater pearl (4 gp). Blue sapphire (1300 gp). Peridot (40 gp). Golden yellow topaz (400 gp). Hematite (4 gp).


Social Check DCs


Zunn Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. His golden hair is cut short. His violet eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. He misses his home and complains about the freezing weather, even in summer.

History: Zunn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zunn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane. Bonds: Poor, Immigrant, Attractive. Occupation: Shoemaker

Voice: Old thin voice

Attributes [hide]

Zunn Walcott, Male Half-Orc Warlock 4
Medium (6'6") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)10 (+0) 15 (+2)15 (+2)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 5000 cp. Rock crystal (40 gp). Moss agate (11 gp). 1 Minor magic item.


Social Check DCs


Kilvar Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears light armors faded through time and improper care. His black hair is lengthy. He has several tiny topaz earrings on each ear.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is an amazing painter.

History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Rich. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Kilvar Strakeln, Male Dwarf Expert 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 6000 cp.


Social Check DCs

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