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NPC Generator

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Advanced [show]


Peter Hale, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a green tunic with violet highlights, and long red pants that bunch up around his shoes. He has done his best to style his red hair to look like a famous performer. His eyes, though not visible through his cowl, are brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south to a Unemployed, Peter learned a great deal about his mother's area of expertise. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Marry his brother to traveling adventurers; and he is unsatisfied with his job

Flaws: Ugly, Mundane. Bonds: Religious, Job, Criminal record, Family. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Peter Hale, Male Human Aristocrat 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. Brass mug with jade inlays (300 gp). 3 Acid flasks.


Social Check DCs


Gilbert Everly, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a brown and black robe with the hood down. With bright chestnut hair and a scraggly beard. His hazel eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a font of random trivia from the lore and stories he has discovered

History: Gilbert was born in the west. At a young age he loved to build and create. A gifted student he started as a Healer, but he got bored and became a Dyer. He has drifted from career to career and currently works as a Dyer.

Motivation: To pay off his debts; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Opinionated, Logical, Persistence. Bonds: Job, Debt. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Gilbert Everly, Male Human Paladin 9
Medium (5'0") Human, Lawful Evil (CR 9)
Armor Class 12
Hit Points 81 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 12 (+1)18 (+4)
Skills Performance +7, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 2000 sp. Eyepatch with mock eye of sapphire and moonstone (1800 gp). Jeweled anklet (1000 gp).


Social Check DCs


Elegant In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'3" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His left leg appears badly burned and disfigured. He wears a Stetson hat to cover his moderate length yellow fur. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Animals are drawn to him, and he is able to talk to them.

History: Elegant was raised in a hard working conservative environment. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has set out to sabotage the competition.

Motivation: To be a Seamstress again.

Ideals: Gifted. Flaws: Cynical. Bonds: Attractive, Job. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Elegant In Woods, Male Tabaxi Commoner 1
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 18 (+4)15 (+2) 13 (+1)17 (+3)
Skills Athletics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 200 sp. 2 Alchemist’s fire.


Social Check DCs


Thamior Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. His white hair, when down, is lengthy. His eyes are amber and he is always smoking a pipe.

Personality: Thamior wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He has built up a small fortune and can afford his own way.

Motivation: To be a Spy again.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Slave, Job. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Thamior Sylvaranth, Male Elf Aristocrat 13
Medium (5'2") Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 65 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 gp. Hematite (11 gp). Red garnet (140 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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