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NPC Generator

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Advanced [show]


Zook Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. He has no hair. His eyes are likewise brown.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature, Adventurer. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Zook Miggledy, Male Gnome Fighter 5
Small (3'2") Gnome, Neutral Good (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)16 (+3) 17 (+3)14 (+2)
Skills Acrobatics +6, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Dwarven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +6

Possessions: 800 gp.


Social Check DCs


Five In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black cloak and cross-gartered grey stockings. He has no fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.

History: His mother raised him in a mountain cabin. Through the years after Five was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Five's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Nature. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Five In the Wind, Male Tabaxi Warrior 7
Medium (5'1") Tabaxi, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Arcana +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 9000 sp. Hematite (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pijjirik Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars, and sports empty pouches on his belt. His crest is cut close to his head. His eyes are red.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He misses his home and complains about the freezing weather, even in summer.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Joker. Bonds: Immigrant, Rich, Job. Occupation: Soapmaker

Voice: Soft and mumbly

Attributes [hide]

Pijjirik Imbixtellrhyst, Male Dragonborn Fighter 2
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)14 (+2) 15 (+2)18 (+4)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 70 gp.


Social Check DCs


Zook Munggen, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. His silver hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Zook was born the youngest of three triplets. After coming to the age of reason, Zook took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Laborer and was forced into it by his family.

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Zook Munggen, Male Gnome Wizard 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)9 (-1) 12 (+1)9 (-1)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs

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