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NPC Generator

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Advanced [show]


Nicor Panic, Male Tiefling [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is long and unkept. He wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a criminal king-pin and mafia family Nicor was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nicor decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He got away from his former life and has fallen to alcoholism.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Addict. Bonds: Criminal record. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Nicor Panic, Male Tiefling Commoner 16
Medium (5'8") Tiefling, Neutral Evil (CR 16)
Armor Class 11
Hit Points 77 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)18 (+4) 9 (-1)19 (+4)
Skills Intimidation +9, Investigation +9
Senses Passive Perception 9
Languages Common, Auran, Aquan, Infernal, Celestial
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1

Possessions: 6000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (400 gp). Old masterpiece painting (500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Naal Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man usually wears his green robe and has his lance always slung over his shoulder. His black hair and beard is wavy and long. This amber eyed northerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Naal took refuge in the ruined castle and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Athletic, Joker, Philantrophist, Entrepeneur. Bonds: Nature. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Naal Markum, Male Half-Elf Sorcerer 11
Medium (5'11") Half-Elf, Lawful Good (CR 11)
Armor Class 12
Hit Points 22 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)17 (+3) 17 (+3)8 (-1)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Undercommon, Halfling, Terran
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666400

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghaliver Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears suspenders and black workpants. His shirt is yellow, and he wears a heavy black leather apron most of the time. He is tall, broad shouldered and powerfully built. He has a chestnut handlebar mustache and slicked back chestnut hair. He has gleaming, smiling hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: A strong sense of loyalty to Halfling people; and he has passion for adventuring and risk

Ideals: Philantrophist, Logical. Flaws: Disease, Racist. Bonds: Adventurer. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ghaliver Stonebridge, Male Halfling Bard 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)16 (+3) 10 (+0)9 (-1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Sylvan, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 6000 sp. Cloth of gold vestments (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Minor magic item.


Social Check DCs


Five Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. His fur, while still mostly cinnamon, has prominent grey streaks. He has hazel eyes and a black hat with a tan feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Five took refuge in the large cave and found the beat up spear and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and to be a gardener again

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Slave, Nature, Job. Occupation: Bellfounder

Voice: Rolls R's

Attributes [hide]

Five Blossom, Male Tabaxi Rogue 8
Medium (6'3") Tabaxi, Neutral Good (CR 8)
Armor Class 10
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 16 (+3)12 (+1)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnoll, Auran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 6000 sp. Star ruby (800 gp). Jasper (40 gp). Golden pearl (140 gp). Jade (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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