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NPC Generator

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Advanced [show]


Mugrunden Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. His crest, while still mostly silver, has prominent grey streaks. His gold eyes have a joyful gleam in them most of the time.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To protect his home; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Criminal record, In love, Guardian. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Mugrunden Mohradyllion, Male Dragonborn Aristocrat 16
Medium (6'4") Dragonborn, Neutral Evil (CR 16)
Armor Class 13
Hit Points 88 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)19 (+4) 12 (+1)15 (+2)
Skills Investigation +9, Persuasion +7
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Elven, Gnome
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3

Possessions: 900 pp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). An abacus with copper, silver and gold markers (30 gp). Jeweled gold crown (4000 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Solid gold idol (400 gp). Silver comb with moonstones (100 gp). Gold music box (4000 gp). Fire opal pendant on a fine gold chain (2300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


William Winchester, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. He sports a long chestnut beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: This man loves writing and to teach people writing more than just about anything. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich eastern family. He made a point of taking high paying jobs and getting most of it up front. He was always very intelligent and has formed a secret society of specialists.

Motivation: He desires power and/or immortality; and he is greedy

Ideals: Artistic. Flaws: Secretive. Bonds: Rich, Adventurer. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

William Winchester, Male Human Warrior 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Senteq Welber, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. He wears his blonde hair down. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Senteq grew up listening to his father's many stories. Senteq abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Fearful, Secretive. Bonds: Adventurer. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Senteq Welber, Male Gnome Expert 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)18 (+4) 15 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Abyssal, Gnoll, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Violet garnet (800 gp). Sardonyx (50 gp). Aquamarine (800 gp).


Social Check DCs


Namfoodle Reese, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He is physically well-built. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Namfoodle enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Namfoodle was born the youngest of three triplets. His mother took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Miller, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and doesn't want to be a miller and was forced into it by his family

Flaws: Depressed, Hedonist. Bonds: Attractive, Family, Nature. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Namfoodle Reese, Male Gnome Monk 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 45 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 20 (+5)15 (+2) 13 (+1)15 (+2)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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