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NPC Generator

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Advanced [show]


Arannis Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears bulky blue painted plate armor. His golden hair is matted, messy, and big. His gray unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a minor phobia of water and hates getting wet.

History: He was born into a rich family. A freak accident while working with his Soapmaker mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he is wracked by social anxiety

Flaws: Ugly, Disease, Insomniac, Fearful. Bonds: Rich. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Arannis Yaeldrin, Male Elf Wizard 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mhurren Astley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many black ritualistic tattoos. He is well dressed, constantly wearing a yellow suit, black shirt, and blue tie. His red hair is unkempt and raggedy. His amber eyes peer out from beneath his feathered yellow hat.

Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Flaws: Ugly, Insane. Bonds: Poor, Military, Religious. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Mhurren Astley, Male Half-Orc Monk 5
Medium (5'7") Half-Orc, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)10 (+0) 12 (+1)8 (-1)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 400 gp. Alexandrite (1200 gp). Citrine (60 gp). Lapis lazuli (7 gp). Fire opal (400 gp).


Social Check DCs


Sapply Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. His hair is long and auburn with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. He wears an eyepatch.

Personality: He never swears and excessively uses polite adverbs when speaking. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a necromancer, Sapply was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and to prove his worth to the world

Ideals: Optimist, Persistence. Flaws: Ugly, Impulsive. Bonds: Immigrant, Mentor. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Sapply Oomtrowl, Male Gnome Warrior 3
Small (3'7") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)11 (+0) 16 (+3)12 (+1)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp).


Social Check DCs


Ozyman Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly glaives and lances. His brown hair is long and unkept. He has violet eyes and a white hat with a pastel feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has dedicated himself to building a better trade route.

Motivation: He feels that his past leaves him morally obligated to help; and he's looking for his big break

Flaws: Ugly, Shy. Bonds: Criminal record, Adventurer, Immigrant. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Ozyman Jamjar, Male Halfling Druid 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)16 (+3) 16 (+3)11 (+0)
Skills Medicine +6, Religion +6
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Abyssal, Elven
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 6000 sp. Iolite (60 gp). Chrysoprase (60 gp). 1 Minor magic item.


Social Check DCs

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