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NPC Generator

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Advanced [show]


Vondal Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a lot of dark rich colors, with gold accents. He has moderate length red hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich southern family. His childhood dream was to be a Weaver, but he was a colossal failure. He now spends his time doing works of charity.

Motivation: Further expansion of business; and money/treasure

Ideals: Philantrophist, Justice. Bonds: Attractive, Rich, Job. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Vondal Silveraxe, Male Dwarf Ranger 9
Medium (4'5") Dwarf, Neutral Evil (CR 9)
Armor Class 9
Hit Points 88 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 21 (+5)8 (-1) 12 (+1)12 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Morton, Male Human [Permalink]

Personal [hide]

Description: A 5'10" southern man, he likes to wear ponchos typically of a light green in addition to tight pants. He sports a long red beard, and similarly colored long hair. His face is scarred and worn.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born at the edge of vast mountains. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Nature, Adventurer. Occupation: Mercenary

Voice: Deep voice with rolling R's

Attributes [hide]

Ernest Morton, Male Human Bard 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)10 (+0) 18 (+4)13 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 600 sp.


Social Check DCs


Travok Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With bright golden hair and a scraggly beard. He wears an eyepatch.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Travok was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of his daughter; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Travok Eversharp, Male Dwarf Cleric 6
Medium (4'1") Dwarf, Neutral Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Krûk Snowdon, Male Half-Orc [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. His blue eyes are slightly larger than normal.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is able to make almost anything out of random pieces of junk.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Krûk and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane, Antagonistic. Bonds: Attractive. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Krûk Snowdon, Male Half-Orc Wizard 1
Medium (5'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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