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NPC Generator

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Advanced [show]


Tod Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, violet cloak. His silver hair is greasy and uncared for. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born on a small isolated farm. Through the years after Tod was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Tod's father didn't care for him much, and the feeling was mutual. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Justice, Athletic. Flaws: Ugly, Antagonistic. Bonds: Nature, Criminal record. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Tod Goldfound, Male Halfling Sorcerer 13
Small (2'10") Halfling, True Neutral (CR 13)
Armor Class 13
Hit Points 38 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Arcana +6, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Infernal
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 1000 gp. Fire opal (600 gp). Red garnet (70 gp). Azurite (12 gp). Moss agate (12 gp). Blue quartz (12 gp). Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gennal Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are gray.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Several ex partners dislike his way of doing things and want revenge; and doesn't want to be a shipwright and was forced into it by his family

Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Family, Enemies. Occupation: Shipwright

Voice: Soft and melodious

Attributes [hide]

Gennal Burrows, Male Half-Elf Monk 2
Medium (5'8") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Investigation +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 500 sp. Red garnet (60 gp). 3 Tanglefoot bags.


Social Check DCs


Godfrey Woods, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He sports green clothing, slightly heavier than average wear. He has dyed his greying white hair a little too much giving a sharp white color. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Gifted. Bonds: Job, Mentor, Guardian, Family. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Godfrey Woods, Male Human Ranger 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)11 (+0) 11 (+0)15 (+2)
Skills Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 140 gp.


Social Check DCs


Srorthen Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. He wears a colorful flower in his copper crest. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. Srorthen was born on a far northern island where he grew up under the tutelage of his mother, an expert Fortune-teller. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the north

Flaws: Selfish. Bonds: Immigrant, Attractive, Military. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Srorthen Fharngnarthnost, Male Dragonborn Monk 2
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)9 (-1) 11 (+0)18 (+4)
Skills History +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 310 gp.


Social Check DCs

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