Brottor Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tight fitting yellow shirt and pants. He carries a battered hammer and tarnished scimitar as well. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant hazel.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He receives visions of the future at random moments
History: He was born several months after his father was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was granted psionic powers by his dying brother.
Motivation: Marry his brother to traveling adventurers.
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Military, Family. Occupation: Courier
Voice: Low and grunting
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 sp. Chalcedony (60 gp). Aquamarine (200 gp). Coral (90 gp). Iolite (60 gp).
Radomir Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, blue cloak. His broad hat is riddled with cuts and holes. He has a tattooed face.
Personality: Radomir wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted martial powers by his dying brother.
Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world
Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly, Impulsive. Bonds: Religious. Occupation: Glassblower
Voice: Speaks in third person
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 200 gp. Deep blue spinel (500 gp). Smoky quartz (70 gp).
Raymond Riley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. He keeps his blonde hair in a pixie cut. His thin eyebrows rest above his beady violet eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Raymond was born in the east. At a young age he loved to build and create. While studying, he fell in love. They married and had a son. Some 4 years later his spouse died after the birth of his son. Heartbroken, Raymond never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has comitted a past crime that haunts him to this day
Ideals: Persistence. Flaws: Ugly, Secretive. Bonds: Criminal record, In love, Debt. Occupation: Armorer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 30000 cp. Blue sapphire (1600 gp). Red-brown spinel (140 gp). Violet garnet (200 gp). Jet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drogo Winchester, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is well dressed, constantly wearing a white suit, black shirt, and blue tie. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying black hair a little too much giving a sharp black color. His ears are large.
Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.
History: The child of a Bounty Hunter, who enjoyed hunting, Drogo was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Flaws: Ugly, Shy. Bonds: Slave, Adventurer, Nature. Occupation: Spice Merchant
Voice: Booming voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 55 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 240 pp. Citrine (50 gp). Hematite (13 gp). Aquamarine (500 gp). Chalcedony (50 gp). 1 Minor magic item.
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