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NPC Generator

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Advanced [show]


Glim Welber, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an entirely grey suit with black socks and a vest with buckled shoes. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Flattery will make him almost putty in your hands.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Glim took refuge in the ruined castle and found the beat up mace and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Flaws: Ugly, Selfish. Bonds: Nature, Military. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Glim Welber, Male Gnome Ranger 2
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1100 sp.


Social Check DCs


Fenriz Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his green robe and has his bow always slung over his shoulder. His black hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: Fenriz hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He uses divination through singing.

History: Born to a Priest, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He left for the east, certain he would find work there.

Motivation: He wants to get laid; and seeks redemption

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Barrister

Voice: German accent

Attributes [hide]

Fenriz Mystery, Male Tiefling Fighter 10
Medium (6'1") Tiefling, Chaotic Good (CR 10)
Armor Class 11
Hit Points 73 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 160 pp. Eye agate (5 gp). Peridot (30 gp).


Social Check DCs


Ozyman Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his sword. His auburn hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Interpreter business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and expand his business

Flaws: Impulsive, Ugly. Bonds: Enemies, Job. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Ozyman Silvereyes, Male Halfling Fighter 9
Small (3'4") Halfling, Neutral Good (CR 9)
Armor Class 14
Hit Points 54 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)8 (-1) 16 (+3)8 (-1)
Skills Investigation +2, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1100 gp. Azurite (14 gp). Amber (70 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dayereth Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man typically wears a sleeveless long coat of deep violet leather and dull green iron scale mail. His hair is blonde and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of western immigrants he idolized his mother. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Attractive, Rich, Immigrant, Adventurer. Occupation: Server

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dayereth Waite, Male Half-Elf Barbarian 5
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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