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NPC Generator

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Advanced [show]


Kriv Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case, and he perpetually has his crossbow ready. His white crest is heavily combed to the left. His eyes are red and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Servant

Voice: Prounounces S like Z

Attributes [hide]

Kriv Lhamboldennish, Male Dragonborn Warrior 9
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 61 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: 8000 sp. Black pearl (200 gp). Star ruby (1600 gp). Peridot (30 gp). Moonstone (30 gp). Emerald (1600 gp). Coral (120 gp). Star ruby (1600 gp). Iolite (30 gp).


Social Check DCs


Everard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears baggy tan pantaloons and a brown scarf, and his gloved hand is found clutching a rapier. He has dyed his greying white hair a little too much giving a sharp white color. His hazel eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Human conditions. He then took over the family business and is one of the better Armorer for hire.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Joker, Athletic. Flaws: Disease, Racist. Bonds: Job. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Everard Hadleigh, Male Human Paladin 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 18 (+4)9 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Carnelian (60 gp). White pearl (40 gp). Rhodochrosite (5 gp). 1 Masterwork manacles. 1 Magnifying glass. 1 Silk rope.


Social Check DCs


Nicor Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a white coat with violet slacks. He has a slight overbite and is overall scrawny. His blue hair is greasy and uncared for. His red eyes peer out from beneath his top grey hat.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Nicor was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has decided he is irredeemable; and further expansion of business

Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Criminal record, Job. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Nicor Entropy, Male Tiefling Monk 2
Medium (6'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)19 (+4) 11 (+0)13 (+1)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Undercommon, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Galinndan Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of morningstars on his belt, each one with a ruby on the hilt. His hair is always cut to a buzz. His green eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised in a white middle class family as the only child. In his youth he was a Farmer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Fighting. Flaws: Secretive, Mundane, PTSD. Bonds: Family. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Galinndan Ostoroth, Male Elf Barbarian 2
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 27 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)15 (+2) 12 (+1)9 (-1)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Terran
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 9000 cp. A roughly beaten golden orb (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs

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