Snagog Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a pastel tunic with grey highlights, and long tan pants that bunch up around his shoes, and carries crossbows. He wears a small hat to cover his moderate length silver hair. His eyes are amber and beady.
Personality: Confrontational and typically high on some drug or another. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: The child of a Marshal, who enjoyed hunting, Snagog was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting. Flaws: Ugly, Addict, Antagonistic. Bonds: Nature, Adventurer. Occupation: Priest
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 14)
Armor Class 11
Hit Points 87 (14d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
Possessions: 2000 gp. Coral (40 gp). Deep blue spinel (1100 gp). 1 Medium magic item.
Leucis Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He is wearing a long, violet, dusty cloak. His top hat is riddled with cuts and holes. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Leucis took refuge in the large cave and found the beat up flail and armor he uses now. He has been a successful dealer in antiques buying low and selling high.
Motivation: Regain custody of his daughter; and he is not mentally stable, and does not behave rationally
Ideals: Persistence, Entrepeneur. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Mayor
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 70 (15d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 2 |
Possessions: 7000 gp. Deep blue spinel (500 gp). Eye agate (12 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item.
Rolen Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in earthy colors with a yellow and pastel handkerchief worn on his right side. His chestnut hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He is a Doppelganger in disguise. A gifted student he started as a Knight, but he got bored and became a Masseuse. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids
Flaws: Racist. Bonds: In love, Adventurer, Job, Enemies. Occupation: Masseuse
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 200 gp.
Dain Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing colorful clothing, dressed as a Stableman. He keeps his white hair in a flapper bob. His eyes are a pleasant green.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Stableman.
Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job
Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer, Job, Religious. Occupation: Stableman
Voice: Stutters
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 19 (+4) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Auran, Terran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 60 gp. Aquamarine (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!

