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NPC Generator

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Advanced [show]


Rael Netyoive, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears light armors faded through time and improper care. His golden hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Aggressive, abrasive, and angry, Rael embodies much of what other species detest in the Elves. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is a Jackalwere in disguise. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Rael Netyoive, Male Elf Druid 8
Medium (5'0") Elf, Neutral Good (CR 8)
Armor Class 13
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)10 (+0) 14 (+2)17 (+3)
Skills Persuasion +6, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 700 gp. Pink pearl (80 gp). Violet garnet (800 gp).


Social Check DCs


Arnold Graham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a well pressed and immaculate suit (or dress). His auburn hair is knotted and matted. He has a tattooed face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Arnold Graham, Male Human Adept 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 8 (-1)12 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Heian Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is bristling with hidden weapons, mostly hand crossbows and crossbows. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Mundane. Bonds: Criminal record, Enemies. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Heian Shupe, Male Half-Elf Warlock 8
Medium (5'0") Half-Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 76 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 19 (+4)8 (-1) 13 (+1)12 (+1)
Skills Deception +4, Survival +4
Senses Passive Perception 11
Languages Elven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Aquamarine (1400 gp). Malachite (7 gp). Violet garnet (1400 gp). Peridot (40 gp). Smoky quartz (40 gp). Golden yellow topaz (1400 gp). 1 Minor magic item.


Social Check DCs


Bulzo Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born a particularly ugly child, much to the horror of his parents. Bulzo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bulzo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother; and he is a bit of a kleptomaniac

Ideals: Fighting, Gifted. Flaws: Insane, Ugly. Bonds: Criminal record, Family. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Bulzo Wildcloak, Male Halfling Expert 7
Small (3'0") Halfling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 15 (+2)16 (+3)
Skills Arcana +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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