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NPC Generator

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Advanced [show]


Aldous Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears blue cloth garments or leather armor. He has moderate length silver hair. He has green eyes and a blue hat with a brown feather.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly, Shy, Racist. Bonds: Adventurer. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Aldous Amastacia, Male Half-Elf Warlock 13
Medium (5'8") Half-Elf, Neutral Evil (CR 13)
Armor Class 10
Hit Points 69 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +6, Survival +3
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 2000 gp. Tiger eye turquoise (6 gp). Deep blue spinel (900 gp). Chrysoberyl (100 gp). Aquamarine (900 gp). Golden yellow topaz (900 gp). Lapis lazuli (6 gp). Chrysoprase (30 gp). Moss agate (6 gp). Black pearl (900 gp). Deep blue spinel (900 gp). Freshwater pearl (6 gp). Alexandrite (900 gp). 1 Medium magic item.


Social Check DCs


Skirt Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. Beneath his clothing is a huge mess of scar tissue. His fur, while still mostly lavender, has prominent grey streaks. He has blue eyes and a grey hat with a brown feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Skirt was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Fearful, PTSD. Bonds: Slave, Job. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Skirt Of Clay, Male Tabaxi Monk 1
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Ozyman Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. His hair is auburn and very short. His thin eyebrows rest above his beady gray eyes.

Personality: He will rave to anyone who will listen. He plays an instrument quite well.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Ozyman was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic, Gifted. Flaws: Ugly, Insane. Bonds: Military. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Ozyman Brightmoon, Male Halfling Warrior 12
Small (3'0") Halfling, Chaotic Good (CR 12)
Armor Class 12
Hit Points 73 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Athletics +4, Deception +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +6

Possessions: 4000 gp. Brass mug with jade inlays (200 gp). Jeweled electrum ring (8000 gp). Silver comb with moonstones (400 gp). Solid gold idol (1200 gp). A necklace of small pink pearls (5000 gp). Cloth of gold vestments (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Stafford, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Thomas wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Athletic, Disciplined. Flaws: Ugly, Insomniac. Bonds: Adventurer. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Thomas Stafford, Male Human Commoner 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)14 (+2) 9 (-1)15 (+2)
Skills Investigation +4, Stealth +2
Senses Passive Perception 9
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp).


Social Check DCs

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