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NPC Generator

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Advanced [show]


Osco Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear white clothing when he does not wear armor. His red hair is knotted and matted. He has several tiny emerald earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: Many dire rats want him driven away; and doesn't want to be a tailor and was forced into it by his family

Flaws: Antagonistic. Bonds: Rich, Military, Family, Enemies. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Osco Fatrabbit, Male Halfling Barbarian 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 69 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)15 (+2) 12 (+1)10 (+0)
Skills History +5, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 100 gp. Onyx (60 gp). Tiger eye turquoise (11 gp). White opal (700 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Balimaar Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. His fierce green eyes like to dwell on things.

Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.

History: Balimaar was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Flaws: Ugly, Insane. Bonds: Job, Immigrant, Rich. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Balimaar Wesley, Male Human Commoner 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lone Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown tunic with white highlights, and long brown pants that bunch up around his shoes, and is pretty ugly. He has dyed his greying brown fur a little too much giving a sharp brown color. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: Tabaxi compassion; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Selfish, Racist. Bonds: Job, Rich. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Lone Thunder, Male Tabaxi Wizard 1
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)12 (+1) 17 (+3)13 (+1)
Skills Deception +3, Survival +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 110 gp. Finely wrought small gold bracelet (20 gp).


Social Check DCs


Mordai Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He carries with him a set of hammers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his white hair up. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a small toy that he constantly fidgets with.

History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Addict. Bonds: Nature. Occupation: Soapmaker

Voice: Dark and ominous

Attributes [hide]

Mordai Comedy, Male Tiefling Aristocrat 3
Medium (5'1") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 15 (+2)17 (+3)
Skills Athletics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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