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NPC Generator

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Advanced [show]


Ralf Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His black hair is braided into rings. This green eyed westerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Ralf embodies much of what other species detest in the Humans. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

Ralf Cholmondeley, Male Human Fighter 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)8 (-1) 16 (+3)13 (+1)
Skills Arcana +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Hobart Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses divination through singing.

History: He was born in a small island village. His necromantic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hobart was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a deep hatred of illithids

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Enemies, Debt. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

Hobart Honeypot, Male Halfling Warrior 15
Small (3'1") Halfling, Lawful Evil (CR 15)
Armor Class 12
Hit Points 101 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 9 (-1)11 (+0)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Halfling, Terran, Orc
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1

Possessions: 1000 gp. Golden pearl (80 gp). Deep blue spinel (1200 gp). Malachite (12 gp). Coral (80 gp). Red garnet (80 gp). Moss agate (12 gp). Chalcedony (40 gp). Rock crystal (40 gp). Star ruby (1600 gp). Brown-green garnet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male dresses in collared shirts and wears a proper scarf over his head. He is tall, broad shouldered and powerfully built. He has styled his golden hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a gnolls raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Actor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thomas Withrethin, Male Half-Elf Paladin 2
Medium (5'5") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)12 (+1) 8 (-1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Seebo Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears long strands of ruby and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has dyed his greying black hair a little too much giving a sharp black color. This gray eyed southerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He is an amazing painter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents enrolled him in a Warrior school at a young age so that he could practice his divine talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Gifted. Flaws: Impulsive, Disease. Bonds: Rich. Occupation: Locksmith

Voice: Smoker's lung

Attributes [hide]

Seebo Cobblelob, Male Gnome Warrior 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 14 (+2)19 (+4) 17 (+3)10 (+0)
Skills Athletics +0, Performance +2
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Giant, Undercommon, Terran
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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