Paymon Principle, Male Tiefling [Permalink]
Personal [hide]
Description: He has a large grey mantle and cape that has been intricately interwoven into his blue robe. His silver hair is slicked back into a classic pompadour. His silver eyes are slightly larger than normal.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the west to a Brewer, Paymon learned a great deal about his father's area of expertise. Through the years after Paymon was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Paymon's father didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is terrified, and will act out of fear; and to be a painter again
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Job, Has a crush. Occupation: Brewer
Voice: Italian accent
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
Possessions: 90 gp. 1 Banded mail.
Robert Colby, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a simple tan robe with blue stripes complete with hood. His brown hair is smooth and relatively long. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was raised in a white middle class family as the only child. In his 14th year, his parents were killed by a gnolls raid, leaving Robert alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Robert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: He is not mentally stable, and does not behave rationally; and he wants revenge against gnolls
Ideals: Athletic. Flaws: Mundane, Insane. Bonds: Attractive, Enemies. Occupation: Shepherd
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Tûmûg Livingstone, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. He keeps his silver hair in a flapper bob. His fierce brown eyes like to dwell on things.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: When he was but 4 years old his parents immigrated from the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To clean up the streets; and he has a rivalry with the church that dominates his actions
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Immigrant, Religious, Guardian. Occupation: Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 8)
Armor Class 12
Hit Points 50 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 100000 cp. Sard (70 gp).
Aldous Lepus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear white pants and tee shirts. He sports a flattop hair cut. His amber eyes are slightly larger than normal.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As long as the job gets done he does not care how it got done.
History: Born in the north his family was never financially stable. Like his mother and his sister before him, after school he went straight into learning to become a Miner. He struck the Miner job and began his own company from there.
Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job
Ideals: Professionalism, Optimist. Flaws: Greedy. Bonds: Poor, Job. Occupation: Miner
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp. Red spinel (160 gp). Lapis lazuli (8 gp). Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!