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NPC Generator

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Advanced [show]


Tordek Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with wide-brimmed hat. He wears his white hair up. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 8 years old his parents immigrated from the east. A freak accident while working with his Shipwright mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants

Ideals: Joker. Flaws: Disease. Bonds: Immigrant, Enemies. Occupation: Cook

Voice: Tuts and clicks tongue

Attributes [hide]

Tordek Rubyeye, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 15 (+2)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Howard Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. His auburn hair is kept up in a ponytail inside a deerstalker hat. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born a particularly ugly child, much to the horror of his parents. Howard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Howard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable.

Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Howard Nimblefingers, Male Halfling Fighter 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Arcana +4, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp.


Social Check DCs


Valorean Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Marshal does, and sports empty pouches on his belt. His crest is brass and very short. His half smiles and gold eyes are beguiling and draw you in.

Personality: While he acts the brute, he is far gentler than he would appear. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His father raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Marshal.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Shy. Bonds: Job, Attractive, Nature. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Valorean Ebynichtomonis, Male Dragonborn Warlock 9
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)16 (+3) 11 (+0)17 (+3)
Skills History +6, Survival +3
Senses Passive Perception 10
Languages Common, Infernal, Gnome, Auran
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222220

Possessions: 1300 gp. Pink pearl (50 gp). Onyx (50 gp). Golden yellow topaz (400 gp). Tourmaline (50 gp).


Social Check DCs


Tethren Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He has a moderate pudge and is not very fit. His hair, while still mostly blue, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invites people to come help in his community garden.

History: Tethren was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Seeks redemption; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Philantrophist. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Tethren Grief, Male Tiefling Cleric 1
Medium (6'3") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)19 (+4) 13 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Celestial, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp.


Social Check DCs

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