Ozyman Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: This dark-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. His golden hair is braided into rings. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is happy with his job as a Shepherd. He turns his eye from what people do, preferring to live and let live. He also is a firm believer in the manly ideal.
History: The child of a Mortician, who enjoyed hunting, Ozyman was taken on many hunting expeditions. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has drifted from career to career and currently works as a Shepherd.
Motivation: To prove his worth to the world; and his spouse's relatives view him with great suspicion
Flaws: Impulsive. Bonds: Attractive, Job, Nature, Family. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 4000 sp. Banded agate (15 gp). Jasper (80 gp). Black pearl (400 gp).
Skirt Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in a clean black cloak covering his clean studded leather. His fur is beige and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: When he was but 6 years old his parents immigrated from the west. Skirt was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Immigrant, Religious. Occupation: Banker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 8)
Armor Class 14
Hit Points 46 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Elven, Ignan
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tharivol Wing, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. He carries with him a set of halberds, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His broad hat is riddled with cuts and holes. His ears are large.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. His job bores him to no end. He has decided to make it more interesting.
History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tharivol grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tharivol. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with his childhood friend
Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Junk Dealer
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 8)
Armor Class 10
Hit Points 37 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 400 gp. Tiger eye turquoise (11 gp). Rich purple corundum (500 gp). Red garnet (40 gp). Peridot (50 gp).
Roland Thornton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears just a tan suit. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are brown.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Roland was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality
Ideals: Joker. Flaws: Hedonist. Bonds: Military, Job, Adventurer. Occupation: Navigator
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp. Red spinel (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
