Art Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'9" and muscular, this western man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His fur is black and curly. His eyes, though not visible through his cowl, are hazel.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Art enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Spice Merchant, but he got bored and became a Mortician. He inherited the family business which he has now maintained for 8 years.
Motivation: Balancing his hectic life and new Mortician responsibilities is difficult.
Ideals: Athletic, Optimist, Gifted. Flaws: Hedonist. Bonds: Job. Occupation: Mortician
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 4 Smokesticks. 1 Alchemist’s fire. 4 Holy water.
Manfred Barlow, Male Human [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor, and he perpetually has his sai ready. His red hair is drawn into a tight pony tail with a card scrunchie. His face is covered beneath a completely black helmet.
Personality: He exudes charisma. He is a tour de force of persuasion. He never wears the same outfit twice, unless he absolutely has to.
History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Marry his brother to traveling adventurers; and to unite with his brother
Ideals: Fighting, Artistic. Bonds: Attractive, Family. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Sylvan, Abyssal, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 10 pp. Silver chalice with lapis lazuli gems (140 gp). 1 Masterwork Common Ranged Weapon.
Veit Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. His golden hair is drawn into a tight pony tail with a cross scrunchie. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born into a rich family. Cursed with a spirit at a very young age, Veit has worked very hard to control his curse. He has taken up work as a Fortune-teller and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To clean up the streets; and balancing his hectic life and new fortune-teller responsibilities is difficult
Flaws: Disease, PTSD. Bonds: Job, Rich, Guardian. Occupation: Fortune-teller
Voice: Dark and ominous
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 7)
Armor Class 9
Hit Points 84 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 18 (+4) | 18 (+4) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Goblin, Elven, Halfling
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: Amethyst (80 gp). Onyx (40 gp). Chrysoprase (40 gp). Citrine (40 gp). 1 Minor magic item.
Erky Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and his gloved hand is found clutching a falchion. His white hair is smooth and relatively long. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He is a Yochlol in disguise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better trade route.
Motivation: To reunite with his old friends.
Flaws: Shy, Hedonist. Bonds: Rich, Adventurer, Mentor. Occupation: Unemployed
Voice: Uses sign language
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 110 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 17 (+3) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 4d6-2, Ranged +4 / 4d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: 6000 gp. Obsidian (4 gp). Iolite (30 gp). Emerald (400 gp). Violet garnet (500 gp). Citrine (30 gp). Golden yellow topaz (500 gp). Amethyst (100 gp). Citrine (30 gp). Blue star sapphire (400 gp). Golden pearl (100 gp). Onyx (30 gp). Citrine (30 gp). Banded agate (4 gp). Sardonyx (30 gp). Pink pearl (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!