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NPC Generator

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Advanced [show]


Gerald Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He has the majority of his body covered in plate. His head has been shaved. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has all his life been fascinated with music.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is content

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Mentor. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Gerald Kendal, Male Human Monk 7
Medium (6'5") Human, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)15 (+2) 10 (+0)9 (-1)
Skills Deception +2, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 1200 gp. Moonstone (80 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Moreno, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his silver hair. He wears a mask on his face.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Athletic, Optimist, Logical. Bonds: Attractive. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Charles Moreno, Male Half-Elf Ranger 5
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Arcana +6, Athletics +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Ignan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and muscular, this western man wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Performer

Voice: Raspy

Attributes [hide]

Gilthur Durthane, Male Dwarf Druid 4
Medium (4'4") Dwarf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 4 Alchemist’s fire. 2 Antitoxin. 3 Thunderstones.


Social Check DCs


Lance Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Locksmith soon after.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Military. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Lance Sherman, Male Half-Elf Adept 1
Medium (5'5") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs

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