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NPC Generator

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Advanced [show]


Mormo Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'9" southern man, he likes to wear blue tank tops with white pants. His white hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.

History: Born in the south his family was never financially stable. His mother was a soldier and died while he was still young. Mormo was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new cook responsibilities is difficult

Flaws: Shy, Selfish. Bonds: Attractive, Poor, Military. Occupation: Cook

Voice: Switch between two voices

Attributes [hide]

Mormo Righteous, Male Tiefling Commoner 14
Medium (5'9") Tiefling, Lawful Good (CR 14)
Armor Class 11
Hit Points 84 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 1000 gp. Freshwater pearl (9 gp). Alexandrite (200 gp). Rock crystal (80 gp). Deep green spinel (120 gp). Obsidian (9 gp). Red spinel (120 gp). Iolite (80 gp). Hematite (9 gp). 1 Medium magic item.


Social Check DCs


Ekemon Horror, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. His white hair has been sun bleached extensively. His eyes are likewise white. His teeth are white and perfect.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gifted from a young age, Ekemon studied abroad. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wishes to resurrect an old love.

Ideals: Passionate, Gifted. Bonds: Rich, Immigrant, Attractive, In love. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Ekemon Horror, Male Tiefling Aristocrat 3
Medium (6'9") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10 pp. Black star sapphire (600 gp). Silver pearl (160 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dimble Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tight fitting clothing which further accentuates his frame. His hair is black and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He was raised in a forest tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Justice. Flaws: Racist. Bonds: Attractive, Nature, Enemies. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Dimble Cobblelob, Male Gnome Sorcerer 11
Small (3'6") Gnome, Lawful Good (CR 11)
Armor Class 15
Hit Points 26 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)10 (+0) 15 (+2)17 (+3)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1200 gp. Star ruby (400 gp). Zircon (70 gp). Lapis lazuli (12 gp). Malachite (12 gp). Rhodochrosite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimp Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan costume with the symbols of the four houses of cards on his torso. His top hat is riddled with cuts and holes. His fierce amber eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Krimp grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered poetry. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Artistic. Flaws: Ugly, Shy, Fearful. Bonds: Adventurer. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Krimp Remington, Male Half-Orc Ranger 4
Medium (6'0") Half-Orc, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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