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NPC Generator

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Advanced [show]


Vrondiss Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears a grey costume with the symbols of his god on his torso, he is not a threatening figure. His crest is cut close to his head. His red eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Religious, Mentor. Occupation: Hunter

Voice: Farmer accent

Attributes [hide]

Vrondiss Imbixtellrhyst, Male Dragonborn Bard 2
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 350 gp. Silver pearl (80 gp).


Social Check DCs


Hugh Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is long and unkept. He has several tiny amber earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A true patriot, Hugh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Hugh hails from a village terrorized by dire rats. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Hugh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Selfish. Bonds: Rich, Military, Enemies. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Hugh Floshem, Male Half-Elf Fighter 8
Medium (5'10") Half-Elf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 17 (+3)15 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Cairn Honor, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. He has purple hair. His eyes are gold and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is frequently practicing swordplay.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.

Motivation: He wants nothing more than to rejoin the army; and wants his loneliness to end

Ideals: Disciplined. Bonds: Poor, Military, Mentor. Occupation: Cook

Voice: Speaks with back of mouth

Attributes [hide]

Cairn Honor, Male Tiefling Paladin 9
Medium (5'8") Tiefling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 67 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 13 (+1)18 (+4)
Skills History +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1500 gp. Tiger eye turquoise (10 gp). Obsidian (10 gp). Brown-green garnet (90 gp).


Social Check DCs


Bhevek Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. He keeps his golden hair in a pixie cut. He has a dull look in his violet eyes.

Personality: He is very quiet and rarely speaks above a whisper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Bhevek was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He has dedicated himself to building a better kind of golem.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Shy, Insomniac. Bonds: Job, Adventurer. Occupation: Beggar

Voice: Rolls R's

Attributes [hide]

Bhevek Jamjar, Male Halfling Expert 8
Small (3'4") Halfling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 51 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 9 (-1)10 (+0)
Skills Medicine +2, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 800 gp. Aquamarine (1000 gp). 1 Minor magic item.


Social Check DCs

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