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NPC Generator

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Advanced [show]


Randal Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear pastel pants and tee shirts. His skin is fair and his fingers are delicate and long. His blonde hair is heavily combed to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He snorts whenever he laughs or is feeling confident. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to loving parents in a slum to the south. His first spouse was a Shipwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom; and find a way to reverse the transformation of his sister

Flaws: Antagonistic, Mundane. Bonds: Attractive, Family, Poor. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Randal Mystralath, Male Half-Elf Cleric 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Arcana +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Aquan, Druidic, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp. Moonstone (70 gp). Citrine (70 gp). Malachite (5 gp).


Social Check DCs


Aramil Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Aramil was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Aramil's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Aramil and his spouse have recently divorced.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Aramil Mellerelel, Male Elf Monk 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Gnome, Giant
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Drifting Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His cinnamon fur is slicked back into a classic pompadour. He wears a mask on his face.

Personality: This man loves painting and to teach people painting more than just about anything. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 7 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Artistic, Entrepeneur, Athletic. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Drifting Of Clay, Male Tabaxi Commoner 10
Medium (6'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 48 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common, Giant, Terran, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 250 pp. Embroidered silk and velvet mantle with numerous moonstones (1800 gp). A delicate brass dragon egg (90 gp). Golden circlet with four aquamarines (3000 gp).


Social Check DCs


Efferil Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and sports empty pouches on his belt. His moppish auburn hair is in a traditional bowl cut. His fierce brown eyes like to dwell on things.

Personality: Efferil wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He enjoys reading and quiet.

History: Born in the north to a Ploughman, Efferil learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Logical. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Efferil Ethanasath, Male Elf Bard 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)13 (+1) 12 (+1)11 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 7000 cp. 4 Antitoxin. 4 Thunderstones.


Social Check DCs

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